Quote:
Originally Posted by ciphrix
Quote:
Originally Posted by switch.dota
First of, the Contact / Contact-influence switch in-game does NOT work. I.e. it does absolutely nothing, no matter how many times you flip it. Torpedoes fired prior to mid 1943 use magnetic detonation while those fired after mid 1943 use contact detonation.
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The Torp setting for contact vs contact/influence having no effect, is that a bug in the game or is that historically accurate?
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From what I've learned it is historically accurate..... The Mark VI magnetic influence exploder didn't work and in June 43 it was officially deactivated and orders were given for contact hits on the MOT.
Art
PS: the Devs did a great job with SH4 ... Thanks! ... just please add Truk Lagoon w/1.4 ... Tater's improved campaign layers are great but the
real Truk would be the icing on the cake ;-)