Quote:
Originally Posted by Canovaro
Quote:
Originally Posted by astat333
2) imagine every single console on a german u-boat having, among other stuff, generally 2 large buttons - both of which will instantly launch a torpedo if pressed for any reason whatsoever. that's what the 2 ENTER buttons on my keyboard are. i hate it.
i'm in my first patrol now, doing nothing but evading constant aircraft raids in the mediterranean, have yet to see my first enemy ship - nevertheless i've already lost 2 torpedos to the accidental enter-pushing. i really expected GWX to fix this idiotic feature - what did i miss? do i have to install another mod, or fix another setting? 
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aside from the setkey app, GWX also fixes this (ctrl+enter)
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not for me, for reasons unknown. i am certainly using GWX, but the torpedos still fire with mere enter. (and i did absolutely nothing to SHIII apart from installing and patching it)
well maybe they only changed your "commands_en.cfg", and since i am playing the game in german, i might have to fix this commands_de.cfg now.
but i will follow your advice, thanks folks! i take it this SH3 commander is compatible with GWX?
-> it appears so.. i will try out a new career now. i have set the time compression reductios to x1 for most events - however i do fear the crucial event "magically appearing new contact report somewhere on nav map" will not be affected. (unless radio report is just that and included even updated reports for the same vessel)
edit: yes, my Commands_en.cfg has obviously been modified by GWX while the german file wasnt. and ive read the description of
SetKey 1.11 - apparently it only updates the english config, so no use for german players..?