Anisotropic Settings
These ports (effects & scene) of SH4 to SH3 are looking so beautiful and adding so much to the game. I have a quick question, as I'm at work right now and can't test it until late tonight, does anybody force anisotropic filtering through either the ATI or the Nivida control panel? I know forcing AA will work (as I have mine set to 16Q). Is there any graphics glitches or incompatibility? I'm just trying to get the most out of the SH3 graphics engine.
Thanks in advance!
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