Quote:
Originally Posted by tater
That doesn't seem to work, either.
Seeing as I was trying to get DCed, and I watched with external camera, I noticed that DCs are non-interactive. Meaning they can (and did) actually detonate inside my hull. Perhaps I need to make the same changes to dc x h as well. I notice that dat has a model, and the regular one does not.
That got me thinking.
I wonder if we could add a collisionable node tothe DCs. Meaning that they would hit the hull and bounce off. They'd still detonate when they were supposed to, but imagine the feeling of being DCed, hearing "Splash! Splash! Splash!" then "boom. BOOM. Klunk, scape... BOOOM!"
hehehe
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I read about the happening somewhere can't remember where though, the crew could hear the DCs rolling down the side of the conning tower! I also recall an instance where a sub or U boat surfaced and had a dud DC caught on the deck casing! How about opening the hatch and seeing that little baby sitting there?!