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Old 09-16-07, 07:08 PM   #9
leovampire
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Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default I want to thank you guys for your conversation here

gave me an Idea and called in a favor from a guy I know at Microsoft and found out a little more about how Dir X handles reflection's and shaders which will help me and the others in the team make the Reflection's on the Water mod a little beter I think.

One example of information he gave me:

Diffuse Coefficient: This controls the amount of color reflected from an object based on the direct light shining on it. A good default value is 0.4 and ideally ranges from 0.0 to 1.0. Some programs have a diffuse shading coefficient parameter (NuGraf/PolyTrans, Electric Image, etc) while others do not (3D Studio). If an export file format does not support a diffuse shading coefficient then this value will be multiplied into the diffuse shading color itself.

Amazing how many people you get to meet and know driving Truck cross country.

This is what your conversation got me the ability to do in just a short amount of time so thanks big time for the idea's.


Last edited by leovampire; 09-16-07 at 08:33 PM.
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