Pv, you're right. I really appreciate the variety factor that the developers were going for in terms of missions. That was one of my biggest gripes about SH3...the sameness of "patrol grid XXXX for 24 hours". I like how they addressed it, but I don't really agree with the WAY they addressed it. In other words, the idea is great, but the execution of such leaves a bit to be desired.
tater, you are the man, the myth and the legend. I posted this thread kind of knowing that you'd have your two cents to put in, and that's what I was fishing for. Did you ever get anywhere with your "create an invisible ship to lock on to in order to make small island shore defense recon" mission feasable? That, to me, seems like a more realistic use of the photo recon mission.
But it's good to hear that you've been working on things. I really do appreciate your devotion to realism. I think your improved campaign layers are indeed one of the "must have" mods...but enough of me fawning.
I turned around and went home after I got the "recon Osaka harbor" mission. I had already completed two patrol missions, successfully with about 13,000 tons sunk and 45 days out, so I figured that was good enough. I guess the game agreed with me, as I was awarded a Bronze Star.
Eagerly awaiting your fixes to these missions. Keep up the good work!
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