Well, I tested this on a freighter loaded with ammunition and I was blown away (pun intended). I have a request - Racerboy, can we please have a lot of secondary explosions after you hit a ship? One of the things I liked about Silent Hunter 2 was that you would randomly hear several explosions minutes or even hours after you torpedoed a ship. These explosion effects simply put the original graphics to shame, so I'd like to see a nice big fireball pop up from time to time as a ship goes down - maybe it could represent different tank sections or ammo lockers detonating in sequence. I understand it's a lot of work, and if you could spend time on this (or point me in the right direction) I'd be grateful.