Update to 3.3
Changes - reduced torpedo damage (still higher then stock)
- reduced deckgun damage
- reduced compartment hitpoints (still higher then stock)
- increased deckgun reloading times (15sec)
- rebalanced armor ratings for all ships and compartments
- increased armor piercing for deckgun and torpedoes
- reworked compartment layout for mogami
- reworked compartment layouts for all large merchants
- increased critic flotation for all compartments
Compared to 3.2
Far less instant kills. The crews will abbandon their vessels much later, when the sinking is pretty much obvious.
Completely reworked the deckgun. It is now very accurate to historical reports. Reloading time is set to 15 sec and you will need a lot of shells to sink something bigger then a sampan with deckgun only.
Large Merchants little bit weaker agains torpedoes. 2-3 should do. Mogami now less stable and will capsize sooner.
DOWNLOAD:
http://files.filefront.com/NaturalSinkingMechanics+33zip/;8540760;/fileinfo.html
I cant test every situation, so if you expirience something odd, feel free to post it here. If possible with a screenshot and if you can find the source of the problem post it... tnx.