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Old 09-12-07, 12:46 PM   #17
KPII
Seaman
 
Join Date: May 2007
Location: 45 degrees abeam with flooded tubes
Posts: 35
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Quote:
Originally Posted by bigboywooly
Open the mission editor and create a new mis file
That way you can save it as a single mission by adding a player sub so you can check things as you go along

The finished article can be merged with the campaign files later

Not seen that add on for RTW
Not been near it for a year mind as ben busy with GWX

Looking forward to Empires though
Looks cool

http://images.eurogamer.net/assets/a...slideshow=true
Thanks - I'll take a stab at it.

Empires looks really interesting - also about time they developed some proper naval combat.

Cezbor: not sure if you are still following this thread - I installed the SpySat thingy, but it doesn't provide any additional updates on task-forces from the scenarios. I still have it running since it's very useful. Can't make up my mind if it's cheating a little - the intelligence updates in stock/GWX are a little slim, but this feels a little over the top. It does give some good info about the patterns of the AI convoy's though and it's interesting to see that they almost follow the correct routes (besides the odd convoys mingling around or being totally off the normal routes).
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