Mission editor and SEAL launch/recovery
I'm trying to create a mission where you have to drop off and recover SEALS. I am trying to make it so that an approach goal creates the SEAL raft which follows its path and then returns to a pickup point where another approach goal "removes" the raft. The best I can tell how to do this with the editor is to make the raft part of a dynamic goal and set the goal to "create" the group once the goal is completed.
The problem with this though is that it seems to have no effect at all. If the group's (just the SEAL raft in this case) inclusion probability is 100 it will be there regardless. If it is 0, it will not be present, but will also not be created when the goal is completed. Does anybody have any idea on how to pull this off?
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