Excuse me, but I have some issues with Trigger Maru.
Deck gun doesn't seem to do anything really to anything but small ships. Last night I fired all my AP shells at this 6000 ton freighter - no real damage, it seemed (A large fire started in the ship's stern after like 50 shells, but this is far from normal. Rest of the shells did not do seem to do anything). And this ship wasn't the only merchantmen that seemed to have armour of an Yamato class battleship. Oddly, small ships (junks, fishing ships and so on) don't seem to have any problems in taking damage from the deck gun. Torpedoes work fine (when you consider the fact that American torpedoes were not most reliabe early in war).
Command bars seems to be partly messed up and along with the hotkeys (or it might be intentional and I am just confused). Conning tower's command bar ect lacks the button for binoculars, and B-key doesn't respond to binoculars command anymore. I don't know if this is intentional but I don't see a way to use my binoculars now.
Now, I don't know if this is normal, but the AI anti-aircraft gunner doesn't seem to be able to do anything. Everytime my lookout has spotted enemy aircraft I have manned the aircraft-gun with assigned crew member under orders to engage - the AI does its job in selecting the fire commands, but doesn't fire.
Any idea what this is all about?
I am using Trigger Maru with latest patch (both game and Maru), and the only other mods I am using are Silent Service Graphic Mod, Captain Midnight's Sound Mod and Browning .50 Cal mod.
Last edited by Kapteeni Rantala; 09-11-07 at 06:36 AM.
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