Quote:
Originally Posted by leovampire
fire's do not effect anything around it just eye candy
|
Kinda figured as much. Which is why I suggested setting the hit points (if there is such a thing) for the guns on merchies to something very low... such that even a few 20mm rounds could take it out.
No, a few 20mms prolly wouldn't be able to destroy a shielded 75mm gun mount in real life. But this would simulate a poorly trained and low morale gun crew (they're serving aboard a target, after all

) running for cover as the incoming rounds start banging off the deck and bulkheads around them.
And if that "unbalances" the game to the point where surfaced gun actions against armed merchies seems like a good idea, the fragility of the player's sub should be increased to the point where even a single hit from a 3+ inch gun should carry with it a high probability of serious damage.
$0.02
JD