Quote:
Originally Posted by Gildor
Shift_PgUP and SHift_PgDown adjust the AA in game. Although I just set my card before I go in the game. The in-game AA makes it too blury for my taste.
But with my card adjusted.. well.. beautiful..
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Is this capability native to vanilla SH3 or is it a feature of GWX? As I understand it, SH3 runs under Direct3D, not OpenGl. I see settings options under both in my ATI Control Panel (not running Catalyst Control Center) for anti-aliasing, anisotropic filtering and such.