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Old 09-01-07, 07:44 AM   #3
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by pontius
I named it smoothing-groups because it is maybe the more common name for the most 3d-modelers here. In Wings3D we have the option to mark edges and make them hard or soft. When exporting into 3ds it seems Wings is able to transfer it into smoothing-groups and importing brings it back to the correct hard/soft -edges. But with obj. it doesn't work.
Don't want to post a picture of the actual ship i am building, maybe later I have some time to show it with something else.

pontius
ah, now I know what you're talking about. I think it's an SH3 problem with hard edges. I don't think the game will accept 'hard edges'. I used bevelling to make them 'hard'. A work around of sorts.....
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