View Single Post
Old 09-01-07, 07:43 AM   #276
Shelton
Planesman
 
Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
Downloads: 0
Uploads: 0
Default

OH MY - after 12 hours slogging it our trying to evade this destroyer, i eventually did it!! WOW you guys who created this AI mod really know what it was like!! - I thought this was a bug or something cause this guy would pretty much come over me on nearly every pass! On 2 occasions I thought I had evaded him, but was detected !!

Luckly he ran out of charges long time ago - dont know how I did it, but eventually he left - after like 2 hours real time of trying every trick in the book!! He really was challenge!! And now I know this mod is going to be really hard!!

So sorry for the previous post - I re-read the NYGM Manual again where it talks about AI sonar and detection and that gave me hope!!

Playing with stock SH3 v1.4b AI really made me so complacent!! Simple put her on 1 knt and go deep would work all the time - not anymore!! This reminds me so much of Aces of The Deep!! Trying to evade is such a thought process!! Excellent Stuff!

So thanks again for this excellent mod!!

Cheers
Shelton.
__________________
I use Linux http://www.kde.org/screenshots/
Shelton is offline