Thease are the changes I made to the command.cfg
Left:
Key0=0x64,Rn,"" (Normal)
Key0=0x64,Rsn,"" (Fast)
Key0=0x64,Rcn,"" (Slow)
Right:
Key0=0x66,Rn,"" (Normal)
Key0=0x66,Rsn,"" (Fast)
Key0=0x66,Rcn,"" (Slow)
Up:
Key0=0x69,Rn,"" (Normal)
Key0=0x69,Rsn,"" (Fast)
Key0=0x69,Rcn,"" (Slow)
Down:
Key0=0x63,Rn,"" (Normal)
Key0=0x63,Rsn,"" (Fast)
Key0=0x63,Rcn,"" (Slow)
Goes without saying, make a backup of Commands.cfg before you do this!
This completely fixed the problem of the camera rotating when moving, on my system. I can now move forward/back/left/right and the camera doesn't rotate at all.
OK, the problem of the "jerky" mouse views I fixed by editing Cameras.dat. I used skwasjer's awesome Silent 3ditor for this. Maybe you could also use SH3 MiniTweaker, I didn't try so I can't say...
Naturally, back up your Cameras.dat before you start!
Run Silent 3ditor and load C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Library\Cameras.dat.
Open the node "_Dummy_Cam_ConningDeck", then open "FreeMove" under that node. Click "Properties". In the right-hand pane, expand the "FreeMove" branch if it's not already expanded.
You want to change 3 values. The original values are:
RotationSpeed=120 mine was 60
RotationInertia=0.05 mine was 0.2
RotationRun=2
Change all 3 of these values to 0:
RotationSpeed=0
RotationInertia=0
RotationRun=0
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Joe
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