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Old 08-30-07, 06:44 PM   #54
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
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Quote:
Originally Posted by Kpt. Lehmann
Considering that a convoy contact report only now usually gives you a generalized speed and heading description (ie:"slow" and "ENE" etc..) ... and is subject to random waypoint and speed changes... Don't you think that is little enough information?

Its as far as we will go. The option to turn off all contacts will remain if you feel it is still too much information.
Nah... I like what you've done with the radio contact reports. That's a big improvement for both map updates on and off! I like that it's just a square to go along with the gross direction of south or southeast, etc. Should make the intercepts a little more challenging.

What I was talking about had to do with the picture that was posted showing the perfect position of all the close proximity contacts. If I understand correctly, if you go under water you don't see em and the hydro will now give non-descript bearings (very good). But if you raise your scope the perfect info would instantly appear on the map as squares without tails... is that right?

I'm sayin I don't think anything can be done about that. What you've done sounds good to me. ...and you're right, I can turn it off if I want.

Whadya think about setting the realism/difficulty % of your modded map updates to reflect half of the deduct of the original? That seems fair. :hmm:
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