Thread: Zones.cfg
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Old 08-30-07, 04:53 PM   #2
Einzelganger
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Join Date: Oct 2005
Location: The Netherlands
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I've also changed this file since running GWX and have pretty much returned most of the values in the file back to the values of what they were in vanilla SHIII. I can't honestly say i understand the ideas behind it all but it works for me.

It now allows me to sink ships with about the same amount of torpedos or deckgun shells as in the vanilla version of the game and i can't say i've had any problem with the result.

I still have ships which take a little while to sink which i think is down to modifications done per ship in the files found in SHIII\Data\Sea. But changing those back is a little more tricky because during some tests i did i found references to the GWX ship spec to still be in the game.

It's not exactly an answer to your question but it may help you in altering this file.
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