Quote:
Originally Posted by Digital_Trucker
If I'm not mistaken the developers of SH4 were given an extrememly short timeframe to complete the project. I believe that the people we should be dissappointed in are the folks a step or two above the developers (you know, the ones with the money that don't want to part with any of it, but want to rake as much of it in as they can). I would be the first person to complain about shoddy workmanship if the developers were the entire process, but they aren't, any more than the poor soul working on the assembly line at GM is responsible for the shortcomings of the corporation as a whole.
[/My Humble Opinion]
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I respect your opinion Digital_Trucker as much as your Radio Station manager!!

However the very fact that you were able to develop your tool in your spare time while the developers of this sim couldnt come up with something similar AS PART OF THEIR FULL TIME JOBS leads me to lose faith in their "devotion to a quality product".
Another example is Anvarts fix of the periscopes after patch 1.3. I work as an IT developer for a large company. My job performance rating would be in jeapordy if my team broke something in a software patch that we sent to our clients and then made a client fix it!
Its a pride of ownership thing really. If my name was on the credits of this sim then I would definately test it thouroughly before a patch went out the door. And sure I might miss some obscure bug but something as obvious as the peri animation not working would be spotted on the first try. Now if I didnt care to test it at all...
The devs did a lot of good, hard work bringing us this sim. However the "love and pride" of their creation is severely lacking. I understand the evils of a large corporate publisher/distributor but something like the peri animations not working (and leaving it to the customer to be fixed) points to a lack of devotion to those who make it possible for them to be compensated for their work at all.
Just my opinion though......
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