Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by danlisa
Quote:
Originally Posted by onelifecrisis
GWX pushes up the required specs so that even the most bleeding edge machine at the time SH3 came out (which is exactly what I had and I've not upgraded since then) has a little trouble running it.
|
Actually, GWX is playable with SH3's original recommened requirements. It's been the main driving force of GWX to keep the game playable for people who only meet this requirement.
However, I suspect that if, during the developement of GWX, the Devs decided to keep the original file structures & formats, GWX would indeed be unplayable on the recommened specs.
|
I think people often confuse loading time with "system requirement."
|
The Kpt is spot on! There are
Some poeple who do get mixed up here.
Over stock, the only real toll on CPU/RAM/GFXcard in GWX is some larger convoys and harbour traffic. The busier campaign files make some difference to this too but not as much as you'd think!
The quanity of units and the much larger campaign files mostly effect loading times, which will take more or less the same amount time to load up on ANY spec providing the hard drive is a bog standard 7200rpm sata.
If you use Raid 0, 10k rpm Raptor drives or have some other fancy setup you will have better loading times, Cpu and Ram will make very little (if any) difference to this.
Encountering a convoy with the 16km mod enabled will hit your PC in the balls if you have much less than 1GB Ram and a GeForce 6600GT /6800.