Crimeny, my comment wasn't an attempt to single you out, onelifecrisis.
"Minimum" specs barely run SH3 to begin with. IMHO, maybe the SH3 devs should have posted the "recommended" specs as minimum to begin with.
The loading times in GWX are long, yes... due to what appears to be some sort of engine-based data transfer bottleneck. However, once it is loaded up, all is well... assuming you have the recommended specs.
Heck, I don't have a "bleeding leading edge" setup... same goes for much of the dev team and our testers. Besides, eventually PC's get upgraded by users anyway as a matter of course. Hardware fails and is replaced.
Any concern over system specs will decrease as time goes on.
Regarding the 16km sensor fix that you refer to... the need for it is questionable at best. It was constructed based on a strong opinon. (An opinion I respect, but do not subscribe to.)
SH3 running at high TC, has detection problems concerning all units both enemy and friendly. The fix you refer to primarily quickens the sweep times of various sensors and REINTRODUCES the vampire night vision bug, and causes more than one anomaly. There are equally strong opinions on both sides of the fence.
However, I can say definitively, that NOT using the fix you refer to... does not cause anything worse to happen than is already present as a problem in SH3.
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