Hmmm
I wonder if 'collision.wav' is supposed to have another sound (i.e. a raft/lifeboat bump sound). When I play 'collision.wav' and 'collision_ship.wav' they sound identical. If 'collision_ship.wav' is intended for actual ship collisions then perhaps an alternate sound could be used in 'collision.wav' if that is the sound that is called up by the program for rafts/lifeboats etc?
Can anyone shed some light on this?
:hmm:
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