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Old 08-25-07, 09:55 PM   #11
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default well while we have been doing this little talk

which has helped a bit I have been working with the size vs altitude and adjusting the halo effect's and angle of reflections vs the sun's relative angle in the sky and starting to come up with some nice effect's on the water and sub and ships.

So I guess the discussion helped a bit to get me thinking more and picture it in my mind enough to get it working better in the game.

Just slow going as I have to learn more about how the effect's work vs settings for the game. Gets a bit confusing when the game switch's to negative numbers as the sun goes over the absolute highest point so have to reverse thinking to negative numbers.
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