Lots of good reasons to use the refit bases for what they were intended for- to top off your fuel on the way to-from your patrol.
By returning to base between emptying your weapons loadout, you benefit from crew upgrades (get rid of those dead beats) and boat upgrades (keep up with the enemy's advancing technology) and keep up the crew moral. Treking through those storms at high compression also takes it's toll on the boat making it less responsive and restricting depth.
Add to that what Tater says and you also benefit from more interesting and challenging contacts created specifically to emulate typical traffic of the period (including some battle events) rather than chasing the last dregs of storm-depleated convoys trying to pull into their destination.
The Midway spawning can be very frustrating because again as Tater said, it happens or not depending on when you leave base but the battle message from HQ gets sent regardless.
By continually refitting through the entire war, you miss out on some of the richness of the game making it more tiresome and repetitious. It also causes what some people lable as "bugs" when they are completely avoidable when the game is played as intended (repeat missions, early retirement, contact voids, sub becomes more vulnerable, crew tires quickly and often, poor visual contact sightings, reduced patrol range, etc.)
-Pv-
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