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Old 08-24-07, 07:47 PM   #12
Ducimus
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Quote:
Originally Posted by Canonicus
This mod has seafoam texturing problems too. Look at the ocean when the wave state is high and you'll notice repetitive texturing thats probably not what Seeadler had in mind.
Thats a rendering issue with the games rendering. I dont think thats fixable. I saw the same thing in SH3.


Now then, since i incorporated the 8KM version of this mod in TM 1.6, can someon eexplain to me, aside from the shadowing issues which i tweaked/fixed, what exactly is the problem with it?
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