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Old 08-24-07, 12:32 PM   #7
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Better modelling of the Uboat would be nice - especially more precision in maps and instruments, plotting course, torpedo solution, etc.

Better response from merchants and convoys - i.e. avoidance strategies from merchants, etc.

I really liked the idea of making this a massive multiplayer game - be a Uboat or destroyer commander and actually have to deal with other humans when you meet a convoy... Wolfpacks anyone? Combined ASW operations?

A connection with all the data on uboat.net - getting historical Uboat names and patrol dates, including sunken ship sailings, etc.
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