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Old 08-21-07, 01:06 AM   #8
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,710
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Quote:
Originally Posted by Vertigus
Thanks for answers.
I think i've overreacted
There are some models of smaller ships (some destroyers and tug boats) where i've noticed that figures would rub their heads against the ceiling, but it's not true in most cases. (And hey, i'm not an expert)
Anyway, thanks to all modders for their work. It makes this game even better.
Nobody's offended - I can understand why you took notice. When I bought SH3 (and, most recently, SH4) I was surprised to find out what the textures were like for most vehicles: repetitive and often the wrong size. The issue with the skins has been frustrating for all the ship/submarine modders here. Kind of strange that even older game series like "Nascar Racing" and "Combat Flight Simulator" managed to feature excellent symmetrical skins circa 1999-2000, but to this day submarine sims generally have very crude ship texture mapping. In fairness to the Ubisoft developers it's probably due to budgets & time constraints and not of a lack of will.
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