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Old 08-20-07, 12:59 AM   #111
panthercules
The Old Man
 
Join Date: Apr 2005
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Quote:
Originally Posted by minsc_tdp
You should never have to go tube by tube and close them individually.

It doesn't actually close any doors, it just sets the internal state so that it assumes they're all closed. If you opened the tube with voice, forget to close it, and then restart the game, port, end/start a mission, or restart the game, then you need to use id #95 "reset tubes". That's what it's for.
Well, what I had in mind was being in game, opening a tube door getting ready for a shot, and then for some reason not firing it, but wanting to dive later in the same game session. I don't know if the game models taking damage from this, but I assume it would not be a good idea to dive deep with an outer door open, so I was looking for a way to make sure all the tube doors were actually closed. I had planned to use this ID=95 "close all outer doors" type command for this, but it sounds like this doesn't actually close any doors?

If the game doesn't model this damage, then it's a moot point, but if it does I'd like to make sure the doors are really closed before diving - if this command doesn't do it, is there a way to actually close all the doors without doing it manually/individually for each tube?
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