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Old 08-18-07, 12:14 PM   #8
GoldenRivet
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Quote:
Originally Posted by Kpt. Lehmann
@Goldenrivet:

At 130 meters deep and within 2000 meters radius of (1945) late war sonar... you are certainly at risk and within sonar range of possible detection.

Ships are apparently able to use active sonar in SH3 while they are at speeds over 15 kts. I would not say that this is typical of all ships at the moment, as I've never experienced this phenomenon during the months I adjusted the enemy ASW sensors. (I have not yet found ANY moddable setting that allows for cutting ASW sonar useage off at certain speeds.)

Having a low aspect ratio offers protection, but is not a guarantee... and is certainly not a bullet-proof vest.

Elite enemy units... and especially hunter-killer groups in SH3 are deadly to begin with... give them advanced ASW systems at the end of the war... and you don't even want to make contact with them.

In my experience elite units are much more "vigorous" at searching and pinning targets during patrol sweeps... AND work as a team to sink the player sub. Only one vessel needs to be in contact with you, and can "direct other units" as in real life.

At any rate, it would be pointless if hunter killer groups went out on patrol sweeps and did not use active sensors to search.

You also have a PM.
i see, so they would have been pinging already to begin with, i just wouldnt be able to hear the pinging until i was within their pinging range?

that makes sense

thanks
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