1. I'm not for rolling all the "easy" options into one GOD mode, as it is a bit subjective, but I do think that having unlimited torpedoes, indestructable sub/crew and decreased enemy visual options could be quite handy for some players.
I mean, I can't recall many, if any, simulations that don't have such options. And while that by itself is no reason to justify adding them to SH4, I can see times where even more mainstream players just want to go out and blast things, let alone new players easing themselves into the game.
I'd also suggest something like a decreased enemy AI option as well, but having not really played SH4, such an option may not be needed - others can comment on that. Likewise, is there currently an unlimited fuel option? I guess there would be (I really should install SH4).
Although, having said this, I prolly still question if the return is really worth the investment - I don't know how much effort it would be to add such options. But if the investment is small, then why not open SH4 up to a broader style of playing?
2. Definately agree on the manual inclusion.
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