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Old 08-17-07, 05:01 PM   #474
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default unless you actualy script planes to fly in the game

like the convoys you can not get the game to use squadrons. For example I had flights set up before patch 1.3 in Java and other area's in my own game where there was a bomber with a fighter escort like you can do with DD's for convoys. But the airbases and CV's send each plane out on it's own path and work alone in attacks unless of course 2 plane's are in the same place at the same time but they still do their own thing individualy.

I think though in the sim file for the CV's and Airbases you can change how they send planes out either individualy or in pairs I was messing with that a little for my own game a while back but havn't taken a look at it since the 1.3 patch to see if that was changed as well as some of the ship one's were.

But one new problem has croped up since the new patch planes that do a bombing attack on a sub if they fly far enough out after the attack they have a new bomb load and come back at you again before heading to base.

But the problem with scripting planes into the layers is when you set them up with a bomb load out if you change the load out definitions in their individual files for the planes at a lator date you end up with errors and game crashes unless the planes are scripted with a default load out instead of a specific one.

Last edited by leovampire; 08-17-07 at 05:13 PM.
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