No. It will definitely suck if SH5 is in Cold War Era. (even early Cold War)
First, there is no engagements here. Nothing's eyes-candy. Just some recon missions or regular patrols (to prevent enemy intruders) definitely stinks and bores us to hell
Secondly, there isn't any graphical requirment if it is set in Cold War. The only thing you've to know is the way to operate sonar. You won't surface, as it is danagerous to do so. Even a registered hit from a hellfire or general purpose 100kg gravity bomb can send you to the abyssal space in an instant. You don't want to be there, do you?
Finally, there is something that you can play if you love modern / cold war subs - Dangerous waters. I'm sure that those loves enjoys it, while the other "casual" or less "realism-oriented" players like me (I don't use TDC lol. Click & shoot is my habit. Yet I do other stuffs in realistic way) Ubisoft won't spend $$ on those games that never pays off, will they?
If I were the DEV team, I would either make it a World War I German U-boat, with no TDC and all fishs only fires at 90 degree angle, or a World War II one Japanese / British / Soviet / Allied / German boat, given that it has a SDK and many features like mine-laying to please everyone.
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Romeo is here, but where is Juliet?
The 中国水兵 (Chinese Sailor) in subsim
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