Quote:
Originally Posted by AVGWarhawk
Tater has a point, and wonder if this can be modded in. The skippers were ordered to use the magnetic exploders. Perhaps a mod that will only allow magnetic to be used until the date that Lockwood said to stop using them and use impact.
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It has been claimed that this is, in fact, hardcoded into the game, and that the selector switch is not functional.
http://www.subsim.com/radioroom/showthread.php?t=120328 (post number 20 and later)