View Single Post
Old 08-15-07, 11:33 PM   #6
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

I've noticed it too. With TriggerMaru there's an added "Identify this vessel" button which alieviates that headache. As far as realism goes, real ships painted their masts gray, added or subtracted height to things and basically tried their best to confuse and disrupt the submarine threat.

It should be a good consolation to you that if you have the AOB, speed, and bearing correct the range simply doesn't matter. The solution will give you exactly the gyro angle every time (except for the close range curve thing but that's close range). If you're using range to get heading and speed and such.. well then that's another problem.

I know the "button" doesn't help you if you're running stock SH4... but then again why would anyone run stock SH4?
Frederf is offline   Reply With Quote