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Old 08-14-07, 12:10 PM   #24
Ducimus
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Quote:
Originally Posted by AVGWarhawk
Here is a question, if the DC has a tweakable radius and I'm guess happen at random, can the torpedoes be set up the same way?
IN SH3 they were. My assumption would be that ubi would use the same mechanics. Of course this is an assumption, and were not even dealing with the same file. IE, depth charge.sim/zon files are ripped right out of Sh3, no question about it. But the torpedo file for SH4 is entirely new, it may not contain those variables. I don't have a zon tweak file for them, kinda too lazy to try and make one, but it would be intresting to see whats in it.
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