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Old 08-13-07, 01:57 AM   #30
joegrundman
Ocean Warrior
 
Join Date: May 2007
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Good analogy, but not one that yields many tactical insights other than feign insanity, blindness, or even beg to be permitted to serve as an infantryman on the eastern front. or more practically, play sh4, where the happy times never end.

Despite my earlier confidence, I died. Couldn't shake off a DD. Like Hadrys, it just picked me up on active on each circle, without fail. Neither depth, aspect ratio or angle on bow made any difference unless i was in his baffles.

Throwing DiD out of the window, i reloaded to just after i'd been first detected and have played it out now at least 10 times, trying to find some approach that works for throwing off the DD's for future reference

They have all failed.

My depth is 260m, it is a flat calm upstairs. i have tested that i start to lose hull integrity if i go much deeper, and that is a process that once started is terminal. Also at that depth, even the slightest incurrence of damage is fatal

I'm using bold, i'm not using bold, i'm speeding up and changing direction, or I'm not. I hide behind merchants, i run straight out as far as i can. It doesn't matter, i cannot shake off the attacker and within 30 minutes or so, one depth charge or hedgehog bomb has caused some damage and that is it.

If i do speed up, i just draw in other boats, but if i stay quiet only the one dd keeps on me, but keep on me it does.

I dunno...i see why some may not consider it much fun.

The lesson seems to be, do not ever let a DD get a fix on you. Just start a new career.
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill
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