Good Idea but...
Been involved in this for a long time and I have yet to find a SIM that is even CLOSE to being accurate. Most of them overate the aviation or skimmers capabilities. The setting would have to be in the mid to late 80's with a catalyst like a KAL 007 downing. Leave the 21 class out. ALL the previous sims were crap regarding what actual tactical doctrine would be. Bottomline was that the Soviets were going to use combined arms and coordinated strikes of Long Range ASCM from there Naval Aviation as well as coordinated employment of both Conventional and Nuclear Powered Assets to attempt to severe the SLOC between US and Europe. It would have been a blood bath as we would have taken significant losses. It was a numbers game and they had the numbers to make it work. Remember that modern scenarios and so the actual time that would be needed for WARSAW Pact forces to overrun Europe was closer to a Month maybe two if not weeks. If you do not care about cost or losses and simply achieving the securing of an objective the USSR would have suceeded - doubt me? Part of there own doctrine had them use Specials at the onset to achieve a hole in NATO lines. Back to the SUBSIM. Essentially the combat philosphy between the USA and USSR in regards to Submarine options is best sumed up as Sniper Vs a Machine gunner (NATO expected a more distant enagement range which takes much more time to develope the solution vice what the Soviets who planned to fight a closer fight (read reactionary) - this is again proven by the number of tubes carried on say an AKULA vs a 688 (8 Vs 4) or 16 Vs 4) in the Improved Akula.
NOW what would be cool and interesting IMHO is this game modded (after the bugs go away) and for you to play as an IJN Sub Captain - MSN there are some cool MSN's for this (Launching Aircraft or Kaitan for example).
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