managers are definately the issue, the developers are trying to sit still and produce a great game, but managers are lighting a fire under their asses every time the devs get comfortable and start making progress.
had SH3 been developed with all of the options planned there would have never been any need for another subsim.
I truly believe that if given another year of production you would have seen every compartment of the u-boat along with all of the sound files and orders options available to the player.
I HATE how game producers half ass a product just because a manager is looking at the bottom line.
that is one reason i have so much respect for the GWX crew, they work on something in pretty much absolute secrecy until they are almost ready to release it.
gaming companies on the other hand make all these announcments and come out with an unrealistic release date and turn out crap.
I would gladly wait 3 or 4 years for an AWESOME subsim i knew was coming rather than be surprised by a total piece of crap.
im not implying that SH3 is a piece, because it is a great game, but i feel like the content they scrapped at the last minute would have made the game UNBELIEVABLE!!!
unfortunately without the SDK - these files are just occupying space and will continue to be unused
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