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Old 08-12-07, 06:20 AM   #1
WernerSobe
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Join Date: Jul 2006
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Default [REL] Natural Sinking Mechanics

NATURAL SINKING MECHANICS

Latest Version 4.0 (29.01.2008)

ATTENTION: THIS WORKS ONLY ON 1.4. DONT USE TOGETHER WITH U-BOAT ADDON IT WILL CAUSE PROBLEMS I PROMISE
by Werner Sobe





What is NSM?



Natural Sinking Mechanics will greatly increase your silent hunter expirience by making the ships sink in a more natural way. Entire damage system has been reworked. Ships will no longer sink by hitpoints but only by physical action, such is flooding and losing bouyancy or balance. The new damage system is explained in support pdf included to the mod, it is a good idea to find out how it works. This is a realism mod. The ship sinking rates and the different sinking behaviers has been tweaked as much accurate to historical records as possible. Expect all ships sink much slower then they do in stock game. The sinking rate depends on where the ship has been damaged. Sometimes you will see ships sinking in a matter of seconds and sometimes they will take hours (but that being rare).

What is new?


NSM4 is a complete rewamp. It has new compartment layouts for every ship (even sampans) and a completely new zones.cfg that is much more compatible with other mods. There are two new key features:


1. The new keel damage. For the first time torpedo depth becomes a factor. Now you can effectively use the vacuum effect when a torpedo explodes under the ship. You can now literely break the neck of the vessel with a single well placed shot. It is no longer random. If you want to find out how it works, and how to set up your torpedoes read the support pdf included to the mod.



2. There is a completely new balance between different ships. If you have been using previous versions of NSM you will find that your torpedoes are stronger but less reliable. You will need less hits to sink something and the ships are much better balanced agains each other.



Installation
There is a Classic and a Light version. You only need to install one of them. The Light version has increased sinkrates by 30%. The mod is JSGME ready.


1. Extract all files to ..\Silent Hunter 4\MODS\ directory


2. Start generic mod enabler and activate NSM4. Overwrite all conflicts.



for detailed information, FAQ, compability and installation order see support pdf included.





also recomended for realism friends:



DOWNLOAD REALISTIC TORPEDO MALFUNCTION MOD FOR NSM: http://files.filefront.com/NSM4+Real.../fileinfo.html




Last edited by Webster; 01-15-13 at 07:19 PM.
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