not a bad idea... but players are held to what standard?
100% realism, 50% realsim? 25% realism?
If a player using external cam, auto targeting, fast reloads etc sinks 300,000 tons, who cares how it compares to real life results?
Of course we all played on low realism before, how else do you get good at the game???
but the real challenge comes when you hold yourself to the same restraints that real life crews faced as much as is possible in the game. (no external view, no map contact updates, manual targeting etc)
i think that before you get a bunch of guys posting how they sink 100K tons before lunch time on their first patrol out in 1939 we need to hold a standard of some sort
perhaps a tonnage record per year on various realism settings?
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