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Old 08-11-07, 10:17 PM   #14
jmjohnson36
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Join Date: Mar 2007
Location: Kansas City, KS
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Default Torps to sink a ship

Quote:
Originally Posted by tater
Yeah, from my testing of the 1st ship pack, there was one little merchant that was a PITA to bring down.

Werner's work ha shown how FUBAR some of the stock ships were, I suppose any errors in original ships might somehow propagate through ships based on them. there might also be some issues vs SH3.

BTW, TM does up the flooding time by 3X, so they will sink more slowly in TM.

<S>

tater
ROGER>>
I cant remember what ship i was shooting at...it took 8 torps to sink...waaaaay to many Im going though the files and seeing what was up there....most other ships sink normal...
oh sinking a hospital ship is bad....ends your career...-20,000 points
OUCH

TATER Whats your mod????
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