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Old 08-10-07, 08:55 AM   #6
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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That is correct Leo... game reacts so diferent to changes made on files, when you play a single mission or a campaign.

May be for some random factors loaded by the campaign ?

May be because the single missions was saved using an old version of the game/mission editor ?

In example, you are playing v1.3, but the single missions was made and saved in example with v1.0 ... ?

Can be solved if we reopen and resave the missions with the last present tweaked files ?


I always test my changes on campaign mode, and to not lose too much time, i moved my start up point so near of the patrol zone/ enemy area.

Then i can found convoys and task forces so easy and quickly.

Use these tweaked lines to move start up point... you will save lot of times specially if you play on Pearl Harbour.

It is similar to the tweak made by Ducimus to fix the data line bug but with another objective.

Open the file :

Flotillas.upc

and change the following lines :



[Flotilla 1.Base 1]
ID= PearlHarbor
NameDisplayable= Pearl Harbor, Hawaii
ExternalBaseName=Pearl Harbor
DepartureDescriptionOut1= 18438780, 2562919, 270



[Flotilla 2.Base 3]
ID= Fremantle
NameDisplayable= Perth-Fremantle, Australia
ExternalBaseName= Fremantle
DepartureDescriptionOut1= 13792344, -1702100, 0



[Flotilla 3.Base 1]
ID= Brisbane
NameDisplayable= Brisbane, Australia
ExternalBaseName= Brisbane
DepartureDescriptionOut1= 18461968, -1708416, 0
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