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Old 08-07-07, 10:53 AM   #12
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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It is me... ? or may be my extremelly modded install ? I have a ton of mods installed but i am sure it is not the responsible of this behaviour.

No body note the extremelly strong DDs and weak BBs ?

DDs and BBs seems to be linked or blended in some way....

Some DDs are extremelly hard, specially its bows, and some Bbs are exptremelly weak...

Some DDs as Fubuki and other can resist many impacts in the bow with non sense.
You can reduce it armor to 1, and it total hitpoints to 1 and nothing happens.

Some battleships as Fuso and Kongo are too weak, some times they can be killed by a single torp, you can rise their total hitpoint to a 2500 and their armor to 100 to need you full load up of torps, and nothing happens, a s9ingle one can kill it.

Plus, if you make changes into the DDs compartements into zones.cfg file.... this cnage the resistence of soome DDs but change the resistence of Fuso and Kongo too...

Other Bbs react well to changes, if you rise up Yamato to 2000 HP a,d Armor 100, it may need 10 powered-up torps to be killed.

For me it is the most anoying bug into v1.3.... and i am seriouslly thinking to roll back to v1.2.

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