I started playing around with unpacking/packing objects and all. I can get them unpacked with pack3D no problem. I can import them into Wings3D (but can't into Maya) and adjust/manipulate them to what I want. I then export them from Wings3D as an OBJ but then can't get pack3D to import it.
When I view the OBJ file exported from Wings3D it doesn't say anything about # of triangles used whereas the files exported by pack3D always do. Could this be why?
Another question: you import your object into Wings3D (from pack3D's export all) now how do you get the texture to show on the object?
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