:hmm: NO Sonar track on maps,or sound,but visual conformation in scope,of target on same bearing/range,& getting verbal updates from Sonar man.@ PD of same.
RedwineQuote:
Originally Posted by
donut
Admiral Redwine,You understand perfectly.Also the domino effect is still very much in effect,if you try to use TC,in damaged state at depth over 100 ft.
Hi Donut... !
I reached to control de "domino" to an aceptable level.
I think so those are the most anoying bugs in the game.
1]
The DDs become "pocket battleships" and some BBs as Fuso and Kong become weak as "sampans" after patch v1.3.
Youc an hit many times the bow od some DDs as Fubuki...and nothing happens, plus a single shot can destroy a Kongo.
If you touch the compartements into zones.cfg file for DDs it cange the resistence of BBs...
2]
The port straboard items linked and taking damage together.
3]
The domino effect... i reach to reduce it to an aceptable level any way.
4]
The sinking DDs after raming your periscope... i reach to solve it, but then the "pocket battleships" DDs become more strong even...
Solving 1 and 2, the 4 is solved too... and the 3 may be reduced to an aceptable level...
Then if we can solve the 1 and 2, the game become perfect...
But it is a 3D probelm, DDs and BBs are linked/mixed... it is out of my skills...
UBI,please consider correcting buggy features at this point,like damage model,specifically engines,with separate engine controls/port,& stb.propulsion to screws. Also for lost rudder joke. Double periscope destroyed is not likely if scopes are not left extend.
This could be done with an expansion disc,for hard cash

for your labor.
You might only brake even,but you would save face,& have produced SHI reborn superior technology/programing.Which is that which we all wanted from your efforts.
Thxs.,Donut