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Old 08-06-07, 04:56 PM   #12
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
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Quote:
Originally Posted by Vanilla
In fact wrong interior orientation (turned 180) was listed in 1.2 bugs list on this forum. Not only the interior tilts to the wrong side but also the sounds were coming from opposite direction (i.e. what you think was forward of the control room or conning tower was in fact back, just compare the boats manual (it has pictures stating orientation of things: lookg aft or looking forward) with what you see.
Funny enough what devs did in the patch 1.3 - they turned the sounds but not the interior, so they have
Quote:
Originally Posted by devs
2. Corrected the wrong orientation of sounds in the submarine interior
but wrong tilt direction is still there - the sounds are coming from where you expect them to come but the interior is tilting the other way round from what you expect. I think they just did not quite catch the essence of the problem and complicated it even more now.

BTW Am I wrong saying that it is there in SH3 as well?
I think, that orientation of interior game space and (for example) boat exterier is conditional, abstract value ...
The wrong tilt of a command room or conning tower is a problem of cameras of these interiors...
Adding: In other words: to turn Conning Tower on 180° it's very simply, but nothing changes it ...
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Last edited by Anvart; 08-07-07 at 05:35 AM.
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