Heres the updated change log on 1.5
Quote:
// added map labels mod by jace11
// added smaller rocks and plant mods by captain cox.
// removed 0KM movie files. Added support for movie removal w/ latest JSGME
// changes on max elevation on AI active sonar as follows
- Type93_1A -> Max elevation from 108 to 106
- Type93_3A -> Max Elevation from 112 to 112
- Type93_5A -> Max Elevation from 120 to 118
// readjusted no sonar contacts on surface fix.
// increased hps on Fubuki destroyer from 200 to 400.
// increased hps on Shiratsuyu destroyer from 120 to 400
(all jap tin cans now have 400 hps)
//returned early war gato back to its standard black configuration
//increased hps on the following subs from 320 to 420
(porpoise, salmon, sargo, tambor/gar)
// slighly increased crush depth of porpoise, s18, salmon, sargo, and tambor/gar
// increased rudder hitpoints on player sub from 150 to 200
// Tambor, and gar now come with forward mounted deck gun by default.
// changed what deckgun subs come equiped with to be placed in same location for all years.
// removed 50 cal machine gun. Novelty item, no real use, was causing confusion to some.
// reduced sink mission tonnage requiremnts from 10,000 to 2,000
// enabled dutch harbor flotilla and associated patrol assigments.
//created new construction flotillas (gato/balao), scripted three, multi objective "sea trials".
// replaced campaign files with taters latest campaign mod (0.75)
- Replaced crew rating 4 with crew rating 3.
- Replaced crew Rating 2 with crew rating 3
- replaced crew rating 1 wtih crew rating 2
- replaced crew rating 0 with crew rating 2
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Im going to try and run at least one patrol before i release it, as well as wait for any last minute changes/fixes to taters 0.75 campaign files. I imagine this will be in the next day of two.
afte that, im 7ziping the whole kittenkabuddle up, uploading it, and calling it quits. Only thing i intend to post after that is patrol logs and screenshots.