Thanks, sober.
VM, what I had in mind was what JScones suggested in the other thread, that is commenting out (putting a semicolon in front of) all the entries prior to the date/time of the saved game that is about to be loaded. That way, the entire events.ini file doesn't have to be recreated each time, just modified a little. That also leaves room for manual editing of the file without messing anything up.
If I'm not mistaken, when the game starts, it reads the events.ini file for each station until it reaches an entry that is at or past the date/time that it is looking for and it doesn't read the next entry in the file until the game time is past the time in the events.ini record. If this is the case, then there wouldn't be any advantage to leaving out any entries at the end of the file. I could be wrong about that. I'll make it a point to time how long it takes my dilapidated Socket A system to set up the events files. If mine can do it in a reasonable amount of time, then anyone's should be able to