Thread: RUb Deck Gun
View Single Post
Old 08-05-07, 11:59 AM   #4
Heibges
Sea Lord
 
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
Default

The deckgun has pretty much been "overpowered" in one way or another in just about every subsim.

It was thoroughly ridiculous in even the beloved Silent Hunter. You could easily sink the entire IJN before they even got the the range at which they opened up.:rotfl:

I would suggest consulting the relevent chapter on Conducting a Gunnery Raid in the Uboat Commanders Handbook.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface.

http://www.hackworth.com/
Heibges is offline   Reply With Quote