I have a question regarding adding of random mesages to the randomevents file. I have followed the link in this thread to the one specifically about adding of events and followed the format correctly when adding these messages.. i am attempting to change the 'allied unit destroyed' message to randomy select one of three new messages...when i fire up the game i still see only the 'allied unit destroyed' even though i have model effects 'malfunctions and sabotage' checked. After looking through the randomevents file i'm now not even sure if any of the events in this file are occurning even though its checked. Any help would be appreciated.
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